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NPC Generator

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Advanced [show]


Guy Remington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a white handlebar mustache and slicked back white hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: An old rival family wants him found; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Guy Remington, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Half-Plate.


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his white hair down. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Odo was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Ugly, Impulsive, Shy. Bonds: Poor. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Odo Marley, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Perception +0, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp.


Social Check DCs


Godfrey Holton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a green and black handkerchief worn on his right side. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Godfrey hails from a village terrorized by giants. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against giants; and he feels threatened by others

Ideals: Logical, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Godfrey Holton, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 30000 cp. 1 Antitoxin. 2 Thunderstones. 3 Holy water. 1 Everburning torch.


Social Check DCs


Trey Wade, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin red vertical stripes and black pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, he is a well trained Servant. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Family. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Trey Wade, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)17 (+3) 9 (-1)11 (+0)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

William Thorpe, Male Human Commoner 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 6 (-2)11 (+0)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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