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Advanced [show]


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, he is not a threatening figure. His black hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to get a good night's sleep

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Coombs, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 4000 sp. Blue quartz (12 gp). Banded agate (12 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to end his boredom

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Gerard Dryden, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Radcliffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His white hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Percival was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Pacifist, Persistence. Bonds: Immigrant, Attractive, Enemies. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Radcliffe, Male Human Wizard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Eye agate (7 gp). Black pearl (300 gp). Onyx (30 gp).


Social Check DCs


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright auburn hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Scribe.

Motivation: He's in love; and to find somewhere to settle down

Flaws: Mundane, Impulsive. Bonds: Immigrant, Job, Has a crush. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Rolf Weston, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Shoemaker, Everard learned a great deal about his father's area of expertise. A freak accident while working with his Stylist father left him crippled. He has achieved small success as a Shoemaker.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Ugly, Terse, Fearful, Disease. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Everard Langley, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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