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Advanced [show]


Kody Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Farmer does. He keeps his white hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Kody Stanford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy blonde hair. His violet unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a Seamstress soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Simon Ashley, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Azurite (4 gp).


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. His moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 5 years old his parents immigrated from the west. Arnold was born on a far western desert where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Doctor; and he's in love

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Has a crush, Immigrant. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Arnold Van Es, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Citrine (60 gp). Amethyst (100 gp). 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Clerebold Dryden, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and very short. His eyes are likewise brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Apothecary job and began his own company from there.

Motivation: A deep hatred of dire rats; and he is unsatisfied with his job

Flaws: Selfish. Bonds: Nature, Rich, Job, Enemies. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Clerebold Dryden, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large red tufts of hair around his ears. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Odo was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism, Philantrophist, Persistence. Flaws: Ugly. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Marley, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 5 (-3)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Peridot (80 gp). Freshwater pearl (13 gp). Star ruby (400 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs

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