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NPC Generator

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Advanced [show]


Gerald Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of orcs once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and a deep hatred of orcs

Ideals: Gifted, Justice, Athletic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Gerald Graham, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 12 (+1)9 (-1) 7 (-2)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Depressed. Bonds: Family. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Guy Anderton, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He very much looks the part of a Body Guard. He has a hunchback. His feathered hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Map Maker, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Churchill, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has moderate length white hair. He is baby faced.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He has a crush on the local Baker; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Bernard Astley, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean tan cloak covering his clean studded leather, he is not a threatening figure. He has shaved his head bald. His eyes are blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Secretive, Antagonistic. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Hubert Home, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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