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Robert Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a brown handlebar mustache and slicked back brown hair. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Robert was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He has achieved small success as a Barrister.

Motivation: He'd like to take his coworkers down a peg; and to be a dyer again

Ideals: Disciplined, Persistence. Bonds: Attractive, Job, Nature. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Robert Payton, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Dustin Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Bowyer, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up whip and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Family. Occupation: Actor

Voice: French accent

Attributes [hide]

Dustin Fulton, Male Human Cleric 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting violet shirt and pants. His clothes are grease stained in places. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Peter Hadley, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Budd, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is short and blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Bonds: Attractive, Job, Military, Poor, Family. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Wymar Budd, Male Human Fighter 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Kyle Winchester, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Winchester, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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