Odo Blankley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and tends to wear a large pastel jacket. His auburn hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he is content
Flaws: Impulsive, Secretive, Mundane. Bonds: Nature, Family. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Alexandre Coombs, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His skin is also unnaturally pale. He has red hair. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He takes great joy in being the best Animal Trainer in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Laborer, but he got bored and became a Animal Trainer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Dean Thorpe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, yellow cloak. He has golden hair. His amber eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.
Motivation: To settle down with his crush; and he's in love
Ideals: Opinionated, Optimist. Bonds: Nature, Immigrant, Has a crush. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 pp.
Alex Marley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His brown hair is knotted and matted. He has amber eyes and a blue hat with a green feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Job. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Alex Astley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Alex was born on a far western desert where he grew up under the tutelage of his mother, an expert Actor. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and human compassion
Flaws: Racist, Selfish, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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