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Advanced [show]


Henry Rylan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Bowyer does. He sports a flattop hair cut. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Job, Immigrant, Guardian, Rich. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Rylan, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His brown hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.

History: The child of a Engraver, who enjoyed hunting, Hunter was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Windsor, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 6 (-2)16 (+3)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black cloak and cross-gartered blue stockings. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Addict. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Simon Ainsley, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Rose (30 gp). Coral (90 gp). Chalcedony (30 gp). White opal (900 gp).


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce gray eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east, but his parents moved at a very young age to the west. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He struck the Slave Trader job and began his own company from there.

Motivation: To be a Marshal again; and expand his business

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Marlee, Male Human Wizard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Fire opal (700 gp). Azurite (12 gp). Black pearl (900 gp).


Social Check DCs


Percival Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with music.

History: Percival hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Percival began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Dyer

Voice: French accent

Attributes [hide]

Percival Tatum, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 700 gp. Peridot (30 gp). Deep blue spinel (1200 gp). Peridot (30 gp).


Social Check DCs

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