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NPC Generator

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Advanced [show]


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Ramsey, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3100 sp.


Social Check DCs


John Remington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large blue mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His white hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Forgetful. Bonds: Slave, Immigrant. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

John Remington, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, History +5
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Halsey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, brown shirt, and tan tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Guy Halsey, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Bonds: Attractive, Immigrant, Nature, Adventurer, Enemies. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Gilbert Soames, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Pink pearl (70 gp). Rhodochrosite (4 gp). 1 Bullseye lantern.


Social Check DCs


Gilbert Sutherland, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Gilbert Sutherland, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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