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Advanced [show]


Gunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an entirely tan suit with black socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Gunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Slave, In love. Occupation: Miner

Voice: Whispers

Attributes [hide]

Gunter Hayhurst, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Fire opal (1200 gp). Eye agate (8 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Willoughby, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is renowned for his bright violet suits and hats. His skin is also unnaturally pale. He has a golden handlebar mustache and slicked back golden hair. This violet eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Military, Adventurer. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Willoughby, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Alexandrite (1600 gp). Aquamarine (1600 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a robe, a symbol of death around his neck, and a longbow on his belt. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Mentor. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Percival Oakley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Brent, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is kept up in a ponytail inside a broad hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Religious. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Kyle Brent, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Coral (80 gp). Star ruby (1100 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Arnold was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Family, Debt. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Arnold Shirley, Male Human Rogue 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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