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Advanced [show]


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting violet shirt and pants. His brown hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: Nicholas was raised in a hard working conservative environment. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: To be a Apothecary again; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Job, Slave. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Nicholas Cooper, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. A roughly beaten golden orb (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He sports a long white beard, and similarly colored long hair. He has green eyes and a brown hat with a green feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Bowyer, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist. Flaws: Forgetful, Mundane. Bonds: Attractive, Job. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Ernest Walcott, Male Human Ranger 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)7 (-2) 12 (+1)12 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp.


Social Check DCs


Nicholas Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large white jacket. He has shaved his head bald. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Gifted, Persistence, Logical. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Nicholas Cromwell, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jade (150 gp). Banded agate (5 gp).


Social Check DCs


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He wears a top hat to hide his balding. He has gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the west. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and to protect his home

Ideals: Fighting. Bonds: Guardian, Immigrant, Military, Job. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Ernest Abram, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 18 (+4)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Racist, Impulsive, Insane. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Gracey, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs

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