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NPC Generator

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Advanced [show]


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. This green eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Theobald Harrington, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Onyx (40 gp). 1 Antitoxin.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: Wymar was born with his mother's beautiful face. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Cromwell, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Tim Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Nature, Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Tim Wade, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Spalding, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His skin is also unnaturally pale. His tied-back hair is silver. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He plays an instrument quite well.

History: Born in the north his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against brigands.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Dustin Spalding, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Golden pearl (90 gp). White pearl (90 gp).


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his lance ready. He keeps his golden hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Charles was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Rich, Family. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Charles Marley, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 3 Antitoxin. 1 Tanglefoot bags. 1 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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