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NPC Generator

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Advanced [show]


Anthony Upton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His chestnut hair is lengthy. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Disciplined, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Anthony Upton, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He is muscular with a powerful set of arms. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 7 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is content; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Nicholas Hornsby, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Deep blue spinel (900 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Gomory Weston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white costume with the symbols of magic on his torso. He is bald on top and has large auburn tufts of hair around his ears. His eyes are brown and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up glaive and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Gomory Weston, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Nature +4, Performance +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Amethyst (160 gp). Freshwater pearl (16 gp). Aquamarine (200 gp). Rock crystal (30 gp).


Social Check DCs


Lance Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. He has moderate length brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Lance was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Lance Hayley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 5 (-3)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 7
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined. Flaws: Racist. Bonds: Family, Rich, Adventurer. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Theobald Sheldon, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)8 (-1) 16 (+3)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 13000 cp. Banded agate (7 gp). Lapis lazuli (7 gp). Carnelian (20 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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