Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is black and very short. His eyes are gray and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Geoffrey was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He then took over the family business and is one of the better Guard for hire.
Motivation: Further expansion of business; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Hunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair down. His fierce blue eyes like to dwell on things.
Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.
History: Hunter was born with his father's beautiful face. He was an apprentice working in his father's forge. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Attractive, Job. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Ernest Blythe, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To find somewhere to settle down; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Solid gold idol (800 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Chain shirt.
Henry Sutherland, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears violet painted combat armor at almost all times. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Guy Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Military. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. Chrysoberyl (80 gp). Alexandrite (1000 gp). Freshwater pearl (16 gp). Hematite (16 gp). 1 Minor magic item.
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