Tim Adley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the west. A freak accident while working with his Herbalist mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
Guy Chester, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is content; and his religion dominates his actions
Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep blue spinel (1000 gp). Freshwater pearl (6 gp). Sardonyx (20 gp). Citrine (20 gp).
Gerard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 600 gp. Eye agate (6 gp). Star rose quartz (30 gp). Amethyst (40 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His long red hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west to a Roofer, Richard learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Roofer job and began his own company from there.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Trey Marston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, tan cloak. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trey was raised in a hard working conservative environment. Trey was born on a far northern plains where he grew up under the tutelage of his father, an expert Fisher. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Religious, Job, Immigrant. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!