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NPC Generator

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Advanced [show]


Miles Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green shirt with thin white vertical stripes and blue pants. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Miles began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Miles Palomarez, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Red spinel (90 gp).


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Norman's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and he feels threatened by others

Ideals: Entrepeneur, Disciplined. Flaws: Disease, Fearful, Antagonistic. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Norman Tattersall, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Lapis lazuli (12 gp). Star ruby (1000 gp). 1 Holy water. 1 Holy water.


Social Check DCs


Hubert Stratford, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a pastel low-cut shirt, and a feathered hat upon his head. He is muscular with a powerful set of arms. His auburn hair is singed and shortened. His eyes are violet and catlike.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies, Immigrant. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Hubert Stratford, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Langley, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Minor magic item.


Social Check DCs


Gilbert Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Brewer, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Mercenary job and began his own company from there.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Racist. Bonds: Poor, Job. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Gilbert Ainsley, Male Human Warrior 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 80 pp.


Social Check DCs

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