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NPC Generator

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Advanced [show]


Nicholas Axton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and red with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Poor, In love. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Axton, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a pastel shirt with thin white vertical stripes and black pants. He has a hunchback. His chestnut hair is still thick. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Gerard Beitz, Male Human Commoner 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (8 gp).


Social Check DCs


John Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. He has done his best to style his golden hair to look like a famous performer. This green eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Enemies, Job, Adventurer, Family, Rich. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

John Royston, Male Human Monk 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a black coat over a tan low-cut shirt, and a broad hat upon his head. His right hand appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Mason mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Insane. Bonds: Poor. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Hubert Law, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He wears his blonde hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Patrick Wilberforce, Male Human Adept 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs

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