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Advanced [show]


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anthony was raised in a hard working conservative environment. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Knight like his father before him.

Motivation: To find somewhere to settle down; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Joker. Flaws: Mundane. Bonds: In love, Job, Nature. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Anthony Hamilton, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Deep blue spinel (200 gp). Onyx (40 gp). Amber (110 gp).


Social Check DCs


Ralf Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a yellow coat with brown slacks. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Ralf Upton, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Adelard Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a violet scarf. He is physically well-built. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Extrovert. Flaws: Insane, Fearful, Racist. Bonds: Rich. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Adelard Marlee, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)12 (+1) 15 (+2)19 (+4)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item.


Social Check DCs


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered dagger and tarnished scythe as well. His hair is long and golden with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His thin eyebrows rest above his beady blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Kyle Shirley, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2400 sp.


Social Check DCs


Godfrey Brixton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy black pantaloons and a white scarf. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Gifted, Joker. Bonds: Rich, Military, Slave. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Godfrey Brixton, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 5 (-3)12 (+1)
Skills Insight -1, Stealth +1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2300 sp.


Social Check DCs

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