Trey Enfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His moppish white hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Pacifist. Bonds: Rich, Attractive, Religious, Job. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 5 (-3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Diggory Webley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly brown, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Junk Dealer, Diggory learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 13000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.
John Langston, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 7 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Immigrant, Religious. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp.
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. His tied-back hair is red. He has a dull look in his amber eyes.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 900 sp. Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Heavy wooden shield.
Jocelyn Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is long and unkept. This blue eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. As long as the job gets done he does not care how it got done.
History: Jocelyn was born in the north. At a young age he loved to build and create. In his 13th year, his parents were killed by a drow raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Auran, Infernal
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!