Adam Westcott, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He is portly but not overly obese. His hair is cut close to his head. His violet eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: Born in the east to a Jeweler, Adam learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Server again; and to protect his home
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Guardian. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: Black pearl (700 gp). Azurite (12 gp). Freshwater pearl (12 gp).
Gerald Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many giants want him driven away.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Mentor, Enemies. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 3000 cp. Old masterpiece painting (500 gp). Old masterpiece painting (500 gp).
Roland Trollope, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His head has been shaved. His eyes, though not visible through his cowl, are green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east his family was never financially stable. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Poor, Nature, Job. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Lance Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. His long brown hair reaches down to his waist. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Forgetful. Bonds: Rich, Religious, Slave. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Balimaar Westcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
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