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NPC Generator

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Advanced [show]


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His tied-back hair is red. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Poor, Nature. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Gerald Lindsay, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Dean Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Churchill, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Chalcedony (40 gp). Blue star sapphire (600 gp). Eye agate (4 gp). Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


Gomory Asheton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy yellow suit. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Shy, Lazy, Mundane, Fearful. Bonds: Attractive. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Gomory Asheton, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His blonde hair is styled in orderly dreadlocks. He has green eyes and a red hat with a yellow feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Fearful, Antagonistic. Bonds: Attractive, Family. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Lewis Staurheim, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is brown and curly. His gray eyes are slightly larger than normal.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Bonds: Job, Mentor, Rich, Religious. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Lance Ridley, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Everburning torch. 4 Holy water. 1 Smokesticks.


Social Check DCs

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