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Advanced [show]


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Mitchell, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills History +4, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is chestnut. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Sherwood, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 8 (-1)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with tan slacks. His golden hair is smooth and relatively long. His ears are large.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Roscoe, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Heward Oakley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He has wavy chestnut hair. His eyes are likewise violet.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Disciplined, Persistence, Logical. Flaws: Insane. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Heward Oakley, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and white handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Mundane, Insane. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Branson, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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