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NPC Generator

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Advanced [show]


John Springfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Bather business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Shy, Secretive, Impulsive. Bonds: Attractive, Job. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

John Springfield, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp.


Social Check DCs


Hubert Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His auburn hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Rich, Adventurer. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Hubert Harper, Male Human Wizard 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Violet garnet (1300 gp). Malachite (5 gp).


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a brown costume with the symbols of his god on his torso. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Slave. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Randal Compton, Male Human Barbarian 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. 1 Breastplate.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Dyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Peter Staurheim, Male Human Paladin 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: Eccentric and domineering, Kyle will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Hunter, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Hunter again; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Slave. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Kyle Cornish, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Lapis lazuli (5 gp). Chrysoberyl (60 gp). Star rose quartz (80 gp).


Social Check DCs

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