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Advanced [show]


Roland Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is long and unkept. His brown eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: Roland was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Entrepeneur, Disciplined, Persistence. Flaws: Ugly, Shy. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Roland Elton, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is still thick. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerald was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Stylist job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Gerald Spaulding, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp. 1 Good lock. 1 Good lock. 1 Good lock.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: William was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

William Bradly, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Trey Beckwith, Male Human Monk 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 10000 cp. Sardonyx (40 gp). Aquamarine (1300 gp). Fire opal (800 gp). Black pearl (1300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He usually wears his violet robe and has his lance always slung over his shoulder. He has a hunchback. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He inherited the family business which he has now maintained for 10 years.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Mentor, Job. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Gerald Oakley, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 9000 sp.


Social Check DCs

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