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NPC Generator

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Advanced [show]


Godfrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Godfrey Braxton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has moderate length chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 6 years old his parents immigrated from the west. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Shelley, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Bloodstone (60 gp). Silver pearl (110 gp).


Social Check DCs


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His white hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Interpreter soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Patrick Hamilton, Male Human Druid 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)4 (-3) 13 (+1)15 (+2)
Skills Deception +5, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp. Moonstone (40 gp). Deep green spinel (130 gp). Rock crystal (40 gp). Brown-green garnet (130 gp).


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan cloak. He has no hair. He has green eyes.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Bounty Hunter, who enjoyed hunting, Everard was taken on many hunting expeditions. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Everard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Fearful, Antagonistic. Bonds: Nature. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Everard Dalton, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries rapiers. His chestnut hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Poor, Nature. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Anderton, Male Human Aristocrat 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs

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