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NPC Generator

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Advanced [show]


Theobald Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman, and carries longbows. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Theobald studied abroad. He helped his father out around the business and became quite the natural. He has achieved small success as a Stableman.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Fighting, Professionalism, Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Watson, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)5 (-3) 12 (+1)10 (+0)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 7 Acid flasks. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Justin Haley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. With bright black hair and a scraggly beard. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Nature. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Justin Haley, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2000 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Harrington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Healer, Heward learned a great deal about his mother's area of expertise. Heward was born on a far northern forest where he grew up under the tutelage of his mother, an expert Healer. He then took over the family business and is one of the better Healer for hire.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Disciplined. Bonds: Immigrant, Job, Has a crush. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Heward Harrington, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Giant, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Shane Snape, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has shaved his head bald. His eyes are likewise gray.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor, Immigrant. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Snape, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)10 (+0) 9 (-1)16 (+3)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His white hair and beard is wavy and long. His eyes are likewise brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: When he was but 4 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Adventurer, Family. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Dudley, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Obsidian (5 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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