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NPC Generator

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Advanced [show]


Dustin Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a worn and beaten armor. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Pacifist. Flaws: Ugly, Greedy. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Willoughby, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Brandon, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. Golden pearl (140 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright white suits and hats. He has red hair. His fierce gray eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Cartwright business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job, Slave. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Balimaar Warwick, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel shirt with thin red vertical stripes and white pants. His hair is chestnut and curly. He has amber eyes and a pastel hat with a red feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Selfish, Insane. Bonds: Nature. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Trey Hampton, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Rock crystal (50 gp). White pearl (90 gp).


Social Check DCs


Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is renowned for his bright violet suits and hats. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Ugly, Greedy, Insane. Bonds: Family, Rich, Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Godfrey Hastings, Male Human Druid 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Coral (60 gp). Black pearl (1200 gp). Carnelian (30 gp). Rhodochrosite (7 gp). Violet garnet (1200 gp). Onyx (30 gp). Amethyst (60 gp). Violet garnet (1200 gp).


Social Check DCs

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