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NPC Generator

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Advanced [show]


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His long white hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: This man loves music and to teach people music more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Henry hails from a village terrorized by brigands. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Henry Wheatley, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Rolf Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He usually wears his grey robe and has his longsword always slung over his shoulder. His whole body is exceptionally muscular. He has auburn hair. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Now he works as a poetry tutor during his time off.

Motivation: He has passion for adventuring and risk.

Ideals: Logical, Artistic. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Rolf Cornish, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears brown trousers with tan and green striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a hammer. His white hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Addict, Disease. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Gerard Colby, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 700 sp.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Insane. Bonds: Family, Immigrant, Enemies. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Roland Marlee, Male Human Druid 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)6 (-2) 17 (+3)10 (+0)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Coral (130 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his lance ready. His hair is white and very short. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Theobald Garrick, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 7 (-2)10 (+0)
Skills Deception +2, Medicine +0
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Sard (20 gp). Coral (50 gp). Amethyst (50 gp). Peridot (20 gp).


Social Check DCs

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