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Advanced [show]


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy golden beard and wild golden hair. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Fearful, PTSD. Bonds: Poor. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Guy Beitz, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He is muscular with a powerful set of arms. He keeps his brown hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Godfrey Addington, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Navigator does. With bright chestnut hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Everard Clinton, Male Human Druid 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 18 (+4)17 (+3)
Skills Insight +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1200 gp. Blue quartz (14 gp). Golden yellow topaz (1300 gp). Banded agate (14 gp).


Social Check DCs


Tim Preston, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Tim Preston, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item.


Social Check DCs


Ralf Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He has a small bristly mustache and wavy silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Ralf was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Ralf Westcott, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)6 (-2) 8 (-1)10 (+0)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 16000 cp. Silver pearl (70 gp).


Social Check DCs

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