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NPC Generator

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Advanced [show]


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he is content

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Ernest Weston, Male Human Sorcerer 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: Just what you see.


Social Check DCs


Anselm Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His hair is auburn and very short. His eyes are a pleasant green.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Anselm Hadley, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 cp. Tiger eye turquoise (7 gp). Jet (150 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars, and is pretty ugly. His black hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

John Barclay, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 4 (-3)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. White pearl (110 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green clothing when he does not wear armor. His white hair is matted, messy, and big. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted arcane powers by his dying brother.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Family, Has a crush. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Wade, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Banded agate (8 gp). Amethyst (80 gp). Alexandrite (200 gp). 1 Hourglass.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is renowned for his bright blue suits and hats. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: Don was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Don Bradley, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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