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NPC Generator

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Advanced [show]


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He usually wears his blue robe and has his mace always slung over his shoulder. His brown hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Heward Southey, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His auburn hair has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Gunter Byron, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His long brown hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Armorer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Attractive. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Theobald Gladstone, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Clerebold Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white cloak. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Optimist, Professionalism. Bonds: Immigrant, Military, Adventurer. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Clerebold Carlton, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Lance Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Dyer, Lance learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Graeme, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Rock crystal (70 gp). Obsidian (14 gp). Aquamarine (200 gp). Black pearl (200 gp).


Social Check DCs

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