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Advanced [show]


Trey Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Trey Yeardley, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 300 gp. Violet garnet (200 gp). Peridot (50 gp). Obsidian (15 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Armorer. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He became a Armorer soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Poor, Job, Mentor, Religious. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Guy Gentry, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Pink pearl (130 gp). Malachite (8 gp). 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Thomas Byron, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He keeps his brown hair in a flapper bob. His eyes are a pleasant violet.

Personality: He is mildly Human supremacist, though he does not identify as such. Energy wise he seems alert and responsive.

History: Thomas was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Persistence. Flaws: Racist, PTSD. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Thomas Byron, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Ralf Bristol, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He wears a top hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Bristol, Male Human Cleric 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 4 (-3)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 sp.


Social Check DCs


Heward Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants, and he perpetually has his axe ready. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Mortician and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Astley, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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