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Advanced [show]


Kyle Preston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Spy. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Kyle Preston, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is typically in his Glassblower uniform, marred by sweets. His tied-back hair is auburn. His violet eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Theobald was born in the south. At a young age he loved to build and create. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Theobald Branson, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable, Artistic. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Raymond Dryden, Male Human Paladin 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Malachite (8 gp).


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple black robe with red stripes complete with hood. His moppish brown hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Beggar job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Mentor, Military. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Charles Gentry, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Hubert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Seamstress, but he got bored and became a Laborer. He now owns his own business.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Mundane. Bonds: Religious, Poor, Job. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Emsworth, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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