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Advanced [show]


Balimaar Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear red tank tops with blue pants. He sports a long golden beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Balimaar Wheatley, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp. Violet garnet (1600 gp). Amber (60 gp). Blue quartz (13 gp). Black opal (700 gp). Fiery yellow corundum (700 gp).


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear green tank tops with red pants, he is not a threatening figure. His chestnut hair is smooth and relatively long. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: John hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Logical. Bonds: Enemies, Family. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

John Bradly, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 9 (-1)6 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Aquamarine (1000 gp). Jasper (80 gp). Banded agate (7 gp). Eye agate (7 gp). 1 Banded mail.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports yellow clothing, slightly heavier than average wear. He has wavy silver hair. His eyes are green.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Locksmith, who enjoyed hunting, Henry was taken on many hunting expeditions. A gifted student he started as a Locksmith, but he got bored and became a Marshal. He inherited the family business which he has now maintained for 4 years.

Motivation: He's in love; and to settle down with his crush

Flaws: Hedonist, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Marshal

Voice: German accent

Attributes [hide]

Henry Carlton, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Armorer, Roger learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's in love; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Adventurer, Job, Nature, Has a crush. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Roger Trollope, Male Human Rogue 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 130 pp. Star rose quartz (70 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Navigator. He has styled his black hair well, parting it to the right. His eyes are gray and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born in the north to a Navigator, Hugh learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Hugh Bradshaw, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 pp.


Social Check DCs

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