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NPC Generator

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Advanced [show]


Dustin Rodney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His brown hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Bather, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Bather again; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Job, Poor, Adventurer, Slave. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Dustin Rodney, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears violet trousers with brown and red striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Cook again; and further expansion of business

Ideals: Joker. Bonds: Religious, Rich, Adventurer, Job. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Trym Bing, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 17 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant, Auran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His white hair is still thick. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Don has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Joker. Flaws: Disease. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Don Beitz, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Eye agate (9 gp). Lapis lazuli (9 gp). Peridot (30 gp).


Social Check DCs


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bertram hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Enemies. Occupation: Scribe

Voice: German accent

Attributes [hide]

Bertram Berkeley, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Guy Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and he is wracked by social anxiety

Flaws: Insane, Fearful, Disease. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Guy Hailey, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Simple lock. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs

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