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NPC Generator

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Advanced [show]


Richard Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a small hat to hide his balding. His gray eyes are passionate and lively.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Richard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Cromwell, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Mayor.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Attractive, Job, Military, Religious, Mentor. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Royal, Male Human Warrior 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60000 cp. Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He has moderate length brown hair. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ralf studied abroad. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Mundane. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Ralf Kitchur, Male Human Ranger 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Military. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Trollope, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Alexandrite (200 gp). Eye agate (11 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has wavy white hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. Rolf was born on a far southern island where he grew up under the tutelage of his mother, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Professionalism. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Rolf Myerscough, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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