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NPC Generator

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Advanced [show]


Raymond Digby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, brown shirt, and white tie. He is portly but not overly obese. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Justice. Flaws: Addict, Disease, Insomniac. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Digby, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Hubert Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. His long black hair is drawn into a two foot long braid. His skin is flawless and his amber eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Professionalism. Bonds: Attractive, Adventurer, Family. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Hubert Browning, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Bloodstone (30 gp).


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Cartwright and found it very stressful. He now owns his own business.

Motivation: Expand his business; and he desires power and/or immortality

Bonds: Job, Rich, Adventurer. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Norman Stanford, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. 1 Darkwood Buckler.


Social Check DCs


Bernard Copeland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white Stetson hat and white clothes. With bright red hair and a scraggly beard. His green eyes peer out from beneath his Stetson white hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. A gifted student he started as a Spice Merchant, but he got bored and became a Locksmith. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Nature, Enemies, Rich. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Bernard Copeland, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 900 sp.


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north, but his parents moved at a very young age to the east. William was born on a far northern island where he grew up under the tutelage of his mother, an expert Jeweler. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Justice, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Marleigh, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs

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