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Advanced [show]


Richard Tatum, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a white vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a whip. His blonde hair is cut jaggedly and amateurishly. His brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Enemies. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Richard Tatum, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Enemies. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Gunter Abram, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Thornton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous was born the youngest of three triplets. Aldous was born on a far southern plains where he grew up under the tutelage of his father, an expert Unemployed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Joker, Logical. Bonds: Attractive, Family, Immigrant. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Aldous Thornton, Male Human Adept 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Star rose quartz (40 gp). Red garnet (40 gp).


Social Check DCs


Kody Sherwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair is long and unkept. He has blue eyes.

Personality: Eccentric and domineering, Kody will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Extrovert, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Kody Sherwood, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 600 gp. Deep blue spinel (300 gp). Violet garnet (300 gp). Amethyst (110 gp). Hematite (16 gp).


Social Check DCs


Alexandre Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a blue and green robe with the hood down. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: Gifted from a young age, Alexandre studied abroad. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother.

Ideals: Disciplined, Gifted, Logical. Bonds: Attractive, Family. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Graeme, Male Human Warlock 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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