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NPC Generator

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Advanced [show]


Arnold Badger, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He is physically well-built. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Insane, Sensitive, Ugly. Bonds: Rich. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Arnold Badger, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. He has violet eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He takes great joy in being the best Glassblower in town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Artistic. Bonds: Job, Nature, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Mori, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. In his 13th year, his parents were killed by a orcs raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Extrovert. Bonds: Slave, Attractive, Nature, Enemies. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Hastings, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Simple lock. 1 Average lock. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Theobald Redfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is knotted and matted. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Theobald Redfield, Male Human Barbarian 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)4 (-3)
Skills Deception +0, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 80 pp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Barkeep, he is not a threatening figure. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has a dull look in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Wants to work out more often; and he is greedy

Ideals: Logical, Athletic. Bonds: Job, Immigrant, Rich. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Guy Colton, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 15000 cp. Lapis lazuli (9 gp). Jet (110 gp). Fiery yellow corundum (1200 gp).


Social Check DCs

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