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Advanced [show]


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy violet suit. He wears his blonde hair up in a very large beehive style do. This blue eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. Like his father and his sister before him, after school he went straight into learning to become a Architect. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Gunter Winterbourne, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his club. His brown hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He was granted necromantic powers by his dying sister.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Patrick Staurheim, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)7 (-2) 10 (+0)9 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2200 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and sports empty pouches on his belt. His black hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Simon Dumph, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 17 (+3)18 (+4)
Skills Deception +7, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Deighton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, violet cloak. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of gnolls once and for all.

History: His father raised him in a mountain cabin. In his 11th year, his parents were killed by a gnolls raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Shy. Bonds: Enemies, Nature, Adventurer. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Frederick Deighton, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)4 (-3) 13 (+1)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp.


Social Check DCs


Kody Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with white highlights, and long yellow pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.

Motivation: His religion dominates his actions; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Religious, Rich, Job, Has a crush. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Kody Perry, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp.


Social Check DCs

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