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NPC Generator

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Advanced [show]


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His green eyes are slightly larger than normal.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

William Blakeley, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)8 (-1) 12 (+1)4 (-3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Simon Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a black suit, white shirt, and tan tie. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his religion dominates his actions

Ideals: Passionate, Joker. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Simon Browning, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is short and chestnut. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nicholas was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Rich, Attractive, Job, Family, Enemies. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Nicholas Palomarez, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky white painted plate armor. His hair is short and auburn. His brown eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Ernest Blyth, Male Human Fighter 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 85 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 15 (+2)18 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Alexandrite (500 gp). Malachite (10 gp). Star ruby (800 gp). Deep blue spinel (500 gp). Eye agate (10 gp). Moss agate (10 gp). Hematite (10 gp). Violet garnet (500 gp).


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His blonde hair has been sun bleached extensively. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Bertram England, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 3 Alchemist’s fire. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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