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Advanced [show]


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Addict, Shy. Bonds: Rich, Military. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Gerald Tewksbury, Male Human Bard 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Onyx (60 gp). Rock crystal (60 gp).


Social Check DCs


Hugh Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He is physically well-built. His silver hair is slicked back into a classic pompadour. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Hugh Pinkerton, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Opinionated, Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Trey Alby, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 11000 cp. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His auburn hair is singed and shortened. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Poor. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Henry Heiser, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate, Joker. Bonds: Attractive, Religious, Mentor. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Justin Kenley, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30 pp.


Social Check DCs

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