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Advanced [show]


Cory Conway, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan costume with the symbols of his god on his torso, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Fortune-teller business at a young age. He married young, but lost his spouse to gnolls. He struck the Fortune-teller job and began his own company from there.

Motivation: He loathes his own lifestyle; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Cory Conway, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Red-brown spinel (60 gp). Black star sapphire (600 gp). Jet (60 gp).


Social Check DCs


Hugh Royston, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is renowned for his bright white suits and hats. His whole body is exceptionally muscular. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He was born in the west, but his parents moved at a very young age to the east. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Justice, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Family, In love. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Royston, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)8 (-1) 18 (+4)14 (+2)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His brown hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 7 years.

Motivation: A deep hatred of goblins; and he is greedy

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Job, Enemies. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Chad Mori, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Moss agate (9 gp). Rhodochrosite (9 gp). Moonstone (30 gp).


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

John Anderton, Male Human Commoner 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)18 (+4) 13 (+1)9 (-1)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7

Possessions: Black star sapphire (1000 gp).


Social Check DCs


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has achieved small success as a Ruler.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Bertram Cotton, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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