Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Impeccable. Flaws: Forgetful, Antagonistic. Bonds: Military, Has a crush. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Banded agate (8 gp). Lapis lazuli (8 gp). Blue sapphire (1100 gp). Hematite (8 gp). 1 Minor magic item.
Charles Perry, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. He has gray eyes.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Sculptor business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Military, Adventurer. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Solomon Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is slicked back into a classic pompadour. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Jeweler, Solomon learned a great deal about his mother's area of expertise. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Passionate. Bonds: Rich, Job, Military, Adventurer. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 30000 cp.
Trym Cason, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with yellow and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: A deep hatred of drow; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3200 sp. Star rose quartz (60 gp).
Peter Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green costume with the symbols of magic on his torso. His silver hair is slicked back into a classic pompadour. He has violet eyes and a green hat with a brown feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Engraver business at a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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