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Advanced [show]


Shane Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso. He carries a battered ceremonial dagger and tarnished hand crossbow as well. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Immigrant, Nature. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Shane Prescott, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Aquamarine (700 gp).


Social Check DCs


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Sherwood, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Hematite (5 gp). Rock crystal (80 gp). Star rose quartz (80 gp). Freshwater pearl (5 gp).


Social Check DCs


Diggory Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Sculptor, but he got bored and became a Tanner. He struck the Tanner job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Extrovert. Flaws: Addict. Bonds: Immigrant, Job, Religious. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Diggory Rowley, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 200 gp. A small bag of saffron. (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a brown coat with yellow slacks. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: Gifted from a young age, William studied abroad. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and an old rival family wants him found

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Family, Job. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

William Wheatley, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: A deep hatred of gnolls.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Lance Roscoe, Male Human Expert 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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