Anselm Pickering, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair is still thick. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Crown-heir, who enjoyed hunting, Anselm was taken on many hunting expeditions. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. Moonstone (30 gp). Jade (100 gp).
Odo Asheton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear grey tank tops with blue pants. He wears his red hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has all his life been fascinated with writing.
History: A powerful necromancer made him what he is. A gifted student he started as a Weaver, but he got bored and became a Fisher. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Artistic. Flaws: Insane. Bonds: Job, Mentor, Adventurer. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Diggory Blythe, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he has a crush on the local bounty hunter
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Has a crush, Military. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
Possessions: 400 gp.
Anselm Trollope, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 400 gp. Violet garnet (1400 gp). Obsidian (10 gp). 1 Minor magic item.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin red vertical stripes and tan pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. This green eyed westerner is not easily forgotten.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.
Motivation: To reunite with his absent father; and balancing his hectic life and new gardener responsibilities is difficult
Bonds: Job, Military, Rich, Immigrant, Family. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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