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Advanced [show]


Patrick Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Disease, Impulsive. Bonds: Adventurer, Immigrant, Military. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Patrick Weld, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Bonds: Military, Nature, Adventurer. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

William Dalton, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 8 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Addict, Shy. Bonds: Rich, Military. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Peter Tenley, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Jade (160 gp). Emerald (600 gp). Eye agate (10 gp). 1 Holy water.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with white colored cloaks and clothing, he is not a threatening figure. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Shy, Selfish. Bonds: Rich, Religious, Mentor. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Gunter Tattersall, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a yellow suit, green shirt, and blue tie. With bright silver hair and a scraggly beard. His eyes are a pleasant brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Slave Trader business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Bonds: Job, In love, Religious, Adventurer, Family. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Yardley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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