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NPC Generator

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Advanced [show]


Trym Harlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Junk Dealer uniform. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Guardian, Adventurer. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Trym Harlow, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 8000 sp. Hematite (9 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large violet jacket. His hair is red and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anselm hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Some 8 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, In love, Enemies, Immigrant, Job. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Anselm Compton, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)3 (-4) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Just what you see.


Social Check DCs


Kody Bing, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Gifted from a young age, Kody studied abroad. Brilliant and gifted he never wanted to apply himself. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Impulsive, Addict. Bonds: Debt, Religious. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Kody Bing, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. He has auburn hair. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Emotional, Impulsive, PTSD. Bonds: Poor, Slave. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Kyle Clare, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a white suit. He has moderate length blonde hair. He has gleaming, smiling violet eyes.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Blakeley, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Carved bone or ivory statuette (30 gp). 1 Minor magic item.


Social Check DCs

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