Alexandre Atterton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue armored body suit, with a simple yellow line shooting up and back down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Flaws: Racist, Antagonistic. Bonds: Attractive, Family. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Justin Thornton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his warhammer. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Justin was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Smokesticks.
Trym Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Shoemaker business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Shoemaker.
Motivation: Sabotage a competitor.
Ideals: Professionalism, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Amethyst (60 gp). Smoky quartz (80 gp). Citrine (80 gp). Red garnet (60 gp).
Diggory Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. He has a long white beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Flaws: Insane, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Silver comb with moonstones (100 gp). 1 Minor magic item.
Gilbert Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries longbows. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Armorer.
Ideals: Fighting, Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp.
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