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Advanced [show]


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is knotted and matted. He has gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Disciplined, Persistence. Bonds: Family, Job, Religious. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Roland Garrick, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)13 (+1) 8 (-1)15 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears tattered old clothes, and his gloved hand is found clutching a hammer. His white hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the north. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Colby, Male Human Expert 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Star ruby (1300 gp). Chalcedony (20 gp). Sardonyx (20 gp).


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Mason, who enjoyed hunting, Robert was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Disciplined, Extrovert. Bonds: Attractive, Nature, Adventurer, Military. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Robert Palomarez, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy grey suit. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and doesn't want to be a sellsword and was forced into it by his family

Flaws: Mundane. Bonds: Attractive, Guardian, Has a crush, Family, Religious. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Addington, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large blue jacket. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Impeccable, Joker, Fighting. Bonds: Adventurer, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Mitchell, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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