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Advanced [show]


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Miller. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Religious. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Anselm Coombs, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Hugh Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears a colorful flower in his red hair. His eyes are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: The child of a Spice Merchant, who enjoyed hunting, Hugh was taken on many hunting expeditions. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a crush on the local Spice Merchant; and to share knowledge with the world

Ideals: Professionalism, Logical. Bonds: Attractive, Nature, Has a crush. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Hugh Harlow, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 9 (-1)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. Rhodochrosite (8 gp). Peridot (60 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His silver hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Military, Slave. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Guy Browning, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Deep blue spinel (600 gp).


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Seamstress, who enjoyed hunting, Thomas was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Thomas Yorke, Male Human Commoner 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 1 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)15 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: Sardonyx (80 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Sard (80 gp). Smoky quartz (80 gp). Amber (120 gp). Chrysoberyl (120 gp).


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Fearful, Secretive. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Reid, Male Human Warlock 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70 pp.


Social Check DCs

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